swap

Buy SWAP (Windows/MacOsX)

 

Swap can replace any kind of element in the scene hierarchy by another one. It is so possible to work with low polygon objects, such as cubes, during the scene construction to keep Carrara running smoothly, and to replace them by the final heavier geometry when the objects are correctly positioned and the scene is ready to be rendered.
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It’s also very easy to replace a light by a camera to place it correctly, and then replace the camera by a spot light: in both cases, just press Ctrl+E then Enter to switch one with the other.

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Swap can also replace shaders on objects: simply select the objects to modify, click Ctrl+E, and select the shader to apply on them.

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